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Whenever we design new games, we try to be as creative as possible.  With that in mind, we came up with the idea for Divinity, a card-based leveling up game where you, quite literally, are playing God.

 

At the beginning of each game, players choose a single Deity to play as.  Each Deity granting a unique ability, and thus, requiring its own strategy to be played effectively.  With multiple ways to play and multiple ways to win, this is a game which truly does require practice and a strategy already in place.

 

Divinity is one of those games which can play really quickly, or really slowly.  We wanted to make a game that was quirky and unique, yet also needed a heavy strategy to win.  Each Deity has its own playstyle, and Players will need to learn them all to succeed at what will be not only one of the most unique; but also one of the most fun games you'll want to own.

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