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Circuit, is a tile-placing, path-building tabletop game, where the objective is to either complete your path or form the longest path to gain the most points, and win the game.

 

The game itself runs off the idea of needing fluid strategies to win, thanks to the random factor that is the core component of how the game plays.

 

In Circuit, players first roll dice to determine the number of tiles they receive at the beginning of each round.  Although this may seem unfair, each player stands an equal chance of winning, no matter what they start out with.  However, due to the random factor, players will need to be able to change their strategies on the fly.

 

With a truly infinite number of games possible, Circuit is impossible to predict, and has a decent replay value.  With an innovative design, and simplistic rules, Circuit can be taken anywhere, and played by anyone.

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Support Circuit directly:

https://www.indiegogo.com/projects/circuit-a-board-game/x/15871025#/

 

 

 

 

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